Scripts/iso-cubes.ps1
$esc = [char]27 $reset = "$esc[0m" # Iso Cubes: isometric cube illusion with spectral shading $rows = 18 $cols = 78 Write-Host for ($y = 0; $y -lt $rows; $y++) { $sb = [System.Text.StringBuilder]::new() for ($x = 0; $x -lt $cols; $x++) { $h = ($x / [double]([math]::Max($cols - 1, 1))) * 6.28318530718 $baseR = [int](120 + 120 * [math]::Sin($h)) $baseG = [int](120 + 120 * [math]::Sin($h + 2.094)) $baseB = [int](120 + 120 * [math]::Sin($h + 4.188)) # create cube facets via repeating diamonds $u = ($x + 2 * $y) $v = ($x - 2 * $y) $side = ((($u / 6) -as [int]) + (($v / 6) -as [int])) % 3 # Normalize to 0..2 range $side = ($side + 3) % 3 switch ($side) { 0 { $r = $baseR; $g = $baseG; $b = $baseB } 1 { $r = [int]($baseR * 0.70); $g = [int]($baseG * 0.70); $b = [int]($baseB * 0.70) } 2 { $r = [int]([math]::Min(255, $baseR * 1.15)); $g = [int]([math]::Min(255, $baseG * 1.15)); $b = [int]([math]::Min(255, $baseB * 1.15)) } } # thin grid lines if ( ($x % 6) -eq 0 -or ($y % 3) -eq 0 ) { $r = [int]($r * 0.55); $g = [int]($g * 0.55); $b = [int]($b * 0.55) } $null = $sb.Append("$esc[48;2;$r;$g;$b" + "m ") } $null = $sb.Append($reset) Write-Host $sb.ToString() } Write-Host $reset |