Scripts/kaleidoscope-mirror.ps1
# Unique Concept: Kaleidoscope mirror patterns with reflective symmetry, fractal reflections, and geometric harmony. $ErrorActionPreference = 'Stop' $esc = [char]27 $reset = "$esc[0m" function Convert-HsvToRgb { param( [double]$Hue, [double]$Saturation, [double]$Value ) $h = ($Hue % 1) * 6 $sector = [math]::Floor($h) $fraction = $h - $sector $p = $Value * (1 - $Saturation) $q = $Value * (1 - $fraction * $Saturation) $t = $Value * (1 - (1 - $fraction) * $Saturation) switch ($sector) { 0 { $r = $Value; $g = $t; $b = $p } 1 { $r = $q; $g = $Value; $b = $p } 2 { $r = $p; $g = $Value; $b = $t } 3 { $r = $p; $g = $q; $b = $Value } 4 { $r = $t; $g = $p; $b = $Value } default { $r = $Value; $g = $p; $b = $q } } return @([int][math]::Round($r * 255), [int][math]::Round($g * 255), [int][math]::Round($b * 255)) } $width = 120 $height = 30 $time = ([DateTime]::Now.Ticks / 10000000.0) % 60 # Kaleidoscope parameters $numMirrors = 8 $mirrorAngle = 2 * [math]::PI / $numMirrors for ($y = 0; $y -lt $height; $y++) { $sb = [System.Text.StringBuilder]::new() for ($x = 0; $x -lt $width; $x++) { $centerX = $width / 2 $centerY = $height / 2 $dx = $x - $centerX $dy = $y - $centerY $distance = [math]::Sqrt($dx * $dx + $dy * $dy) $angle = [math]::Atan2($dy, $dx) if ($distance -eq 0) { $distance = 0.001 } # Kaleidoscope folding $foldedAngle = $angle % $mirrorAngle if ($foldedAngle -gt $mirrorAngle / 2) { $foldedAngle = $mirrorAngle - $foldedAngle } # Create pattern in folded space $patternX = $distance * [math]::Cos($foldedAngle) $patternY = $distance * [math]::Sin($foldedAngle) # Multiple pattern layers $wave1 = [math]::Sin($patternX * 0.1 + $time * 0.2) * [math]::Cos($patternY * 0.1 + $time * 0.1) $wave2 = [math]::Sin($patternX * 0.05 + $patternY * 0.07 + $time * 0.15) * 0.5 $wave3 = [math]::Cos($patternX * 0.03 - $patternY * 0.04 + $time * 0.25) * 0.3 $intensity = ($wave1 + $wave2 + $wave3 + 3) / 6 # Normalize to 0-1 # Color based on position in kaleidoscope $hue = ($foldedAngle / ([math]::PI / $numMirrors) + $intensity * 0.3 + $distance * 0.01) % 1 $saturation = 0.7 + 0.3 * [math]::Sin($foldedAngle * 4) $value = 0.3 + 0.7 * $intensity # Mirror edge highlighting $mirrorDistance = [math]::Abs($foldedAngle - $mirrorAngle / 2) / ($mirrorAngle / 2) if ($mirrorDistance -lt 0.1) { $value = [math]::Min(1.0, $value + 0.4) $saturation = [math]::Min(1.0, $saturation + 0.2) } # Fractal reflections $fractalDepth = [math]::Floor([math]::Log($distance + 1) / [math]::Log(2)) if ($fractalDepth -gt 0) { $hue = ($hue + $fractalDepth * 0.1) % 1 } $rgb = Convert-HsvToRgb -Hue $hue -Saturation $saturation -Value $value # Symbols based on intensity and mirror position $symbols = @('·', '◦', '●', '◉', '◎', '◆', '◇', '◈', '⬡', '⬢', '⬣') $symbolIndex = [math]::Min([int]($intensity * 11), 10) $symbol = $symbols[$symbolIndex] $null = $sb.Append("$esc[38;2;$($rgb[0]);$($rgb[1]);$($rgb[2])m$symbol") } Write-Host ($sb.ToString() + $reset) } Write-Host $reset |