Scripts/quasicrystal-arbor.ps1
# Unique Concept: Penrose-like quasicrystal bloom formed by irrational plane-wave interference and directional shading. $ErrorActionPreference = 'Stop' $esc = [char]27 $reset = "$esc[0m" function Convert-HsvToRgb { param( [double]$Hue, [double]$Saturation, [double]$Value ) $h = ($Hue % 1) * 6 $sector = [math]::Floor($h) $fraction = $h - $sector $p = $Value * (1 - $Saturation) $q = $Value * (1 - $fraction * $Saturation) $t = $Value * (1 - (1 - $fraction) * $Saturation) switch ($sector) { 0 { $r = $Value; $g = $t; $b = $p } 1 { $r = $q; $g = $Value; $b = $p } 2 { $r = $p; $g = $Value; $b = $t } 3 { $r = $p; $g = $q; $b = $Value } 4 { $r = $t; $g = $p; $b = $Value } default { $r = $Value; $g = $p; $b = $q } } return @([int][math]::Round($r * 255), [int][math]::Round($g * 255), [int][math]::Round($b * 255)) } function Clamp { param( [double]$Value, [double]$Min, [double]$Max ) if ($Value -lt $Min) { return $Min } if ($Value -gt $Max) { return $Max } return $Value } $width = 94 $height = 36 $waveCount = 9 $golden = (1 + [math]::Sqrt(5.0)) / 2.0 $script:waves = for ($i = 0; $i -lt $waveCount; $i++) { $angle = ((2 * [math]::PI * $i) / $waveCount) * $golden [pscustomobject]@{ X = [math]::Cos($angle) Y = [math]::Sin($angle) Frequency = 2.7 + 0.35 * [math]::Sin($i * 0.9) Phase = $i * 0.77 } } function GetInterference { param( [double]$X, [double]$Y ) $sum = 0.0 foreach ($w in $script:waves) { $sum += [math]::Cos((($X * $w.X) + ($Y * $w.Y)) * $w.Frequency + $w.Phase) } return $sum } $delta = 0.015 for ($row = $height - 1; $row -ge 0; $row--) { $sb = [System.Text.StringBuilder]::new() for ($col = 0; $col -lt $width; $col++) { $nx = ($col / [double]($width - 1)) - 0.5 $ny = ($row / [double]($height - 1)) - 0.5 $px = $nx * 4.0 $py = $ny * 4.0 $amp = GetInterference -X $px -Y $py $ampNorm = ($amp + $waveCount) / (2.0 * $waveCount) $ampSharp = [math]::Pow(([math]::Abs($amp) / $waveCount), 0.65) $gradX = (GetInterference -X ($px + $delta) -Y $py) - (GetInterference -X ($px - $delta) -Y $py) $gradY = (GetInterference -X $px -Y ($py + $delta)) - (GetInterference -X $px -Y ($py - $delta)) $angle = [math]::Atan2($gradY, $gradX) $directionIndex = [int](([math]::Floor((($angle + [math]::PI) / ([math]::PI / 2)))) % 4) if ($directionIndex -lt 0) { $directionIndex += 4 } $directionChars = @('╱', '─', '╲', '│') $symbol = $directionChars[$directionIndex] if ($ampSharp -gt 0.82) { $symbol = '✶' } elseif ($ampSharp -lt 0.22) { $symbol = '·' } $hue = ($ampNorm * 0.72 + 0.18 * [math]::Sin($px * 1.9) + 0.1 * [math]::Cos($py * 2.3)) % 1 if ($hue -lt 0) { $hue += 1 } $saturation = Clamp -Value (0.5 + 0.45 * $ampSharp) -Min 0 -Max 1 $value = Clamp -Value (0.18 + 0.75 * [math]::Pow($ampNorm, 0.8) + 0.12 * [math]::Sin($px * 3.7 + $py * 2.6)) -Min 0.2 -Max 1.0 $rgb = Convert-HsvToRgb -Hue $hue -Saturation $saturation -Value $value $null = $sb.Append("$esc[38;2;$($rgb[0]);$($rgb[1]);$($rgb[2])m$symbol") } Write-Host ($sb.ToString() + $reset) } Write-Host $reset |