Scripts/sdf-neon-orb.ps1
# Unique Concept: Signed-distance fusion of a neon orb, warped ring, and ribbon petals with normal-oriented highlights. $ErrorActionPreference = 'Stop' $esc = [char]27 $reset = "$esc[0m" function Convert-HsvToRgb { param( [double]$Hue, [double]$Saturation, [double]$Value ) $h = ($Hue % 1) * 6 $sector = [math]::Floor($h) $fraction = $h - $sector $p = $Value * (1 - $Saturation) $q = $Value * (1 - $fraction * $Saturation) $t = $Value * (1 - (1 - $fraction) * $Saturation) switch ($sector) { 0 { $r = $Value; $g = $t; $b = $p } 1 { $r = $q; $g = $Value; $b = $p } 2 { $r = $p; $g = $Value; $b = $t } 3 { $r = $p; $g = $q; $b = $Value } 4 { $r = $t; $g = $p; $b = $Value } default { $r = $Value; $g = $p; $b = $q } } return @([int][math]::Round($r * 255), [int][math]::Round($g * 255), [int][math]::Round($b * 255)) } function Clamp { param( [double]$Value, [double]$Min, [double]$Max ) if ($Value -lt $Min) { return $Min } if ($Value -gt $Max) { return $Max } return $Value } function GetSdfSample { param( [double]$X, [double]$Y ) $r = [math]::Sqrt(($X * $X) + ($Y * $Y)) $theta = [math]::Atan2($Y, $X) if ($theta -lt 0) { $theta += 2 * [math]::PI } $core = $r - 0.36 $ringBase = $r - (0.78 + 0.06 * [math]::Sin(6.0 * $theta)) $ring = [math]::Abs($ringBase) - 0.05 $petal = $core + 0.16 * [math]::Cos(3.0 * $theta) - 0.04 $ribbon = $r - (0.52 + 0.08 * [math]::Sin(5.0 * $theta + $r * 2.3)) $fusion = [math]::Min([math]::Max($core, - $ring), [math]::Max($petal, - $ribbon)) return [pscustomobject]@{ Distance = $fusion Core = $core Ring = $ring Ribbon = $ribbon Radius = $r Angle = $theta } } $width = 100 $height = 36 $delta = 0.004 for ($row = $height - 1; $row -ge 0; $row--) { $sb = [System.Text.StringBuilder]::new() for ($col = 0; $col -lt $width; $col++) { $nx = ($col / [double]($width - 1)) - 0.5 $ny = ($row / [double]($height - 1)) - 0.5 $x = $nx * 2.4 $y = $ny * 1.6 $sample = GetSdfSample -X $x -Y $y $gradX = (GetSdfSample -X ($x + $delta) -Y $y).Distance - (GetSdfSample -X ($x - $delta) -Y $y).Distance $gradY = (GetSdfSample -X $x -Y ($y + $delta)).Distance - (GetSdfSample -X $x -Y ($y - $delta)).Distance $normalAngle = [math]::Atan2($gradY, $gradX) $distance = $sample.Distance $glow = [math]::Exp( - [math]::Abs($distance) * 45) $ringGlow = [math]::Exp( - [math]::Abs($sample.Ring) * 30) $coreGlow = [math]::Exp( - [math]::Abs($sample.Core) * 20) $ribbonGlow = [math]::Exp( - [math]::Abs($sample.Ribbon) * 24) $hue = (($sample.Angle / (2 * [math]::PI)) + 0.48 + 0.16 * [math]::Sin($sample.Radius * 3.2)) % 1 if ($hue -lt 0) { $hue += 1 } $saturation = Clamp -Value (0.52 + 0.35 * $coreGlow + 0.25 * $ringGlow) -Min 0 -Max 1 $value = Clamp -Value (0.18 + 0.65 * $glow + 0.25 * $ringGlow + 0.2 * $ribbonGlow) -Min 0.18 -Max 1 $symbol = if ($distance -lt -0.05) { '◎' } elseif ($distance -lt -0.015) { '◉' } elseif ([math]::Abs($distance) -lt 0.012) { if ([math]::Sin($normalAngle) * [math]::Cos($normalAngle) -gt 0) { '╱' } else { '╲' } } elseif ($ringGlow -gt 0.35) { '∙' } elseif ($glow -gt 0.22) { '·' } else { ' ' } $rgb = Convert-HsvToRgb -Hue $hue -Saturation $saturation -Value $value $null = $sb.Append("$esc[38;2;$($rgb[0]);$($rgb[1]);$($rgb[2])m$symbol") } Write-Host ($sb.ToString() + $reset) } Write-Host $reset |