Scripts/tessellation-static.ps1
# Unique Concept: Static tessellation with interlocking geometric shapes and color transitions. $ErrorActionPreference = 'Stop' $esc = [char]27 $reset = "$esc[0m" function Convert-HsvToRgb { param( [double]$Hue, [double]$Saturation, [double]$Value ) $h = ($Hue % 1) * 6 $sector = [math]::Floor($h) $fraction = $h - $sector $p = $Value * (1 - $Saturation) $q = $Value * (1 - $fraction * $Saturation) $t = $Value * (1 - (1 - $fraction) * $Saturation) switch ($sector) { 0 { $r = $Value; $g = $t; $b = $p } 1 { $r = $q; $g = $Value; $b = $p } 2 { $r = $p; $g = $Value; $b = $t } 3 { $r = $p; $g = $q; $b = $Value } 4 { $r = $t; $g = $p; $b = $Value } default { $r = $Value; $g = $p; $b = $q } } return @([int][math]::Round($r * 255), [int][math]::Round($g * 255), [int][math]::Round($b * 255)) } $width = 120 $height = 30 # Tessellation grid $tileSize = 6 for ($y = 0; $y -lt $height; $y++) { $sb = [System.Text.StringBuilder]::new() for ($x = 0; $x -lt $width; $x++) { $tileX = [math]::Floor($x / $tileSize) $tileY = [math]::Floor($y / $tileSize) $localX = $x % $tileSize $localY = $y % $tileSize # Determine tile type based on position $tileType = ($tileX + $tileY) % 3 $hue = ($tileType * 0.3 + $tileX * 0.05 + $tileY * 0.07) % 1 $saturation = 0.8 $value = 0.6 # Different patterns for different tile types switch ($tileType) { 0 { # Triangle pattern if ($localY -le $localX -and $localY -le $tileSize - 1 - $localX) { $hue = ($hue + 0.1) % 1 $symbol = '▲' } elseif ($localY -ge $localX -and $localY -ge $tileSize - 1 - $localX) { $hue = ($hue + 0.2) % 1 $symbol = '▼' } else { $value = 0.3 $symbol = ' ' } } 1 { # Diamond pattern if ([math]::Abs($localX - $tileSize / 2) + [math]::Abs($localY - $tileSize / 2) -le $tileSize / 2) { $hue = ($hue + 0.3) % 1 $symbol = '◆' } else { $value = 0.3 $symbol = ' ' } } 2 { # Hexagon pattern $centerX = $tileSize / 2 $centerY = $tileSize / 2 $dx = [math]::Abs($localX - $centerX) $dy = [math]::Abs($localY - $centerY) if ($dx * 2 + $dy -le $centerX) { $hue = ($hue + 0.4) % 1 $symbol = '⬡' } else { $value = 0.3 $symbol = ' ' } } } $rgb = Convert-HsvToRgb -Hue $hue -Saturation $saturation -Value $value $null = $sb.Append("$esc[38;2;$($rgb[0]);$($rgb[1]);$($rgb[2])m$symbol") } Write-Host ($sb.ToString() + $reset) } Write-Host $reset |