Scripts/wavelet-ridges.ps1
# Unique Concept: Superposition of rotated Gabor wavelets forming colorized ridges with gradient-oriented glyphs. $ErrorActionPreference = 'Stop' $esc = [char]27 $reset = "$esc[0m" function Convert-HsvToRgb { param( [double]$Hue, [double]$Saturation, [double]$Value ) $h = ($Hue % 1) * 6 $sector = [math]::Floor($h) $fraction = $h - $sector $p = $Value * (1 - $Saturation) $q = $Value * (1 - $fraction * $Saturation) $t = $Value * (1 - (1 - $fraction) * $Saturation) switch ($sector) { 0 { $r = $Value; $g = $t; $b = $p } 1 { $r = $q; $g = $Value; $b = $p } 2 { $r = $p; $g = $Value; $b = $t } 3 { $r = $p; $g = $q; $b = $Value } 4 { $r = $t; $g = $p; $b = $Value } default { $r = $Value; $g = $p; $b = $q } } return @([int][math]::Round($r * 255), [int][math]::Round($g * 255), [int][math]::Round($b * 255)) } function Clamp { param( [double]$Value, [double]$Min, [double]$Max ) if ($Value -lt $Min) { return $Min } if ($Value -gt $Max) { return $Max } return $Value } $wavelets = @( @{ X = -0.65; Y = -0.2; Theta = 0.35; Frequency = 2.6; SigmaX = 0.28; SigmaY = 0.12; Phase = 0.0 }, @{ X = 0.48; Y = -0.15; Theta = -0.55; Frequency = 2.9; SigmaX = 0.32; SigmaY = 0.14; Phase = 0.6 }, @{ X = -0.2; Y = 0.45; Theta = 1.05; Frequency = 1.9; SigmaX = 0.35; SigmaY = 0.15; Phase = 1.2 }, @{ X = 0.55; Y = 0.5; Theta = -1.1; Frequency = 2.4; SigmaX = 0.3; SigmaY = 0.13; Phase = -0.4 } ) function GetWaveletField { param( [double]$X, [double]$Y ) $sum = 0.0 foreach ($w in $wavelets) { $cosT = [math]::Cos($w.Theta) $sinT = [math]::Sin($w.Theta) $dx = $X - $w.X $dy = $Y - $w.Y $rotX = $dx * $cosT + $dy * $sinT $rotY = - $dx * $sinT + $dy * $cosT $gauss = [math]::Exp( - (($rotX * $rotX) / ($w.SigmaX * $w.SigmaX) + ($rotY * $rotY) / ($w.SigmaY * $w.SigmaY))) $sum += $gauss * [math]::Cos((2 * [math]::PI * $w.Frequency * $rotX) + $w.Phase) } return $sum } $width = 98 $height = 36 $delta = 0.01 for ($row = $height - 1; $row -ge 0; $row--) { $sb = [System.Text.StringBuilder]::new() for ($col = 0; $col -lt $width; $col++) { $nx = ($col / [double]($width - 1)) * 2.0 - 1.0 $ny = ($row / [double]($height - 1)) * 2.0 - 1.0 $px = $nx * 1.2 $py = $ny * 0.9 $field = GetWaveletField -X $px -Y $py $sampleXPlus = GetWaveletField -X ($px + $delta) -Y $py $sampleXMinus = GetWaveletField -X ($px - $delta) -Y $py $sampleYPlus = GetWaveletField -X $px -Y ($py + $delta) $sampleYMinus = GetWaveletField -X $px -Y ($py - $delta) $gradX = ($sampleXPlus - $sampleXMinus) / (2 * $delta) $gradY = ($sampleYPlus - $sampleYMinus) / (2 * $delta) $angle = [math]::Atan2($gradY, $gradX) $intensity = [math]::Tanh([math]::Abs($field) * 1.3) $hue = (0.58 + 0.22 * $field + 0.1 * [math]::Sin($px * 3.2 + $py * 4.1)) % 1 if ($hue -lt 0) { $hue += 1 } $saturation = Clamp -Value (0.5 + 0.3 * $intensity) -Min 0 -Max 1 $value = Clamp -Value (0.22 + 0.6 * $intensity + 0.12 * [math]::Sin($field * 2.5)) -Min 0.2 -Max 1 $absCos = [math]::Abs([math]::Cos($angle)) $absSin = [math]::Abs([math]::Sin($angle)) $symbol = if ($intensity -lt 0.18) { '·' } elseif ($absCos -gt 0.78 -and $absSin -lt 0.4) { '━' } elseif ($absSin -gt 0.78 -and $absCos -lt 0.4) { '┃' } elseif ([math]::Sin($angle) * [math]::Cos($angle) -gt 0) { '╱' } else { '╲' } $rgb = Convert-HsvToRgb -Hue $hue -Saturation $saturation -Value $value $null = $sb.Append("$esc[38;2;$($rgb[0]);$($rgb[1]);$($rgb[2])m$symbol") } Write-Host ($sb.ToString() + $reset) } Write-Host $reset |