functions/MiniGameFirework/functions/gen.ps1
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param($var, $canvas, $object) $randomX = Get-Random -Minimum 5 -Maximum ($canvas.Maximum.X - 5) $randomY = Get-Random -Minimum 5 -Maximum ($canvas.Maximum.Y - 5) $rocket = $object.FromBlueprint('rocket') $rocket.SetPos($randomX, 0) $rocket.Set('explosionY', $randomY) |