functions/MiniGameFirework/functions/gen.ps1

param($var, $canvas, $object)

$randomX = Get-Random -Minimum 5 -Maximum ($canvas.Maximum.X - 5)
$randomY = Get-Random -Minimum 5 -Maximum ($canvas.Maximum.Y - 5)

$rocket = $object.FromBlueprint('rocket')
$rocket.SetPos($randomX, 0)
$rocket.Set('explosionY', $randomY)