functions/MiniGameInvader/blueprints/ship.ps1

param($Blueprint, $Var, $Settings)

$Blueprint.AddCanvas(
    @(
        ' U u U ',
        '[~{T}~]',
        ' `\|/´ '
        " Y "
    )
)

$Blueprint.SetPos(20, 0)

$Blueprint.Set('cooldown', 0)
$Blueprint.Set('gunmount', [System.Numerics.Vector2]::new(3, 4))