Functions/GenXdev.Helpers.Physics/Get-MomentumByMassAndVelocity.cs
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using System.Management.Automation; namespace GenXdev.Helpers.Physics { [System.ComponentModel.Description(@" .SYNOPSIS Calculates linear momentum. .DESCRIPTION Uses p = m v. .LICENSE Copyright (C) 2026 René Vaessen / GenXdev This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. ")] [Cmdlet(VerbsCommon.Get, "MomentumByMassAndVelocity")] [OutputType(typeof(double))] public class GetMomentumByMassAndVelocityCommand : PSGenXdevCmdlet { /// <summary> /// Mass in kg /// </summary> [Parameter( Mandatory = true, Position = 0, HelpMessage = "Mass in kg" )] public double MassInKilograms { get; set; } /// <summary> /// Velocity in m/s /// </summary> [Parameter( Mandatory = true, Position = 1, HelpMessage = "Velocity in m/s" )] public double VelocityInMetersPerSecond { get; set; } /// <summary> /// Output unit for momentum /// </summary> [Parameter( Mandatory = false, Position = 2, HelpMessage = "Output unit for momentum" )] [ValidateSet("kgm/s")] public string As { get; set; } = "kgm/s"; /// <summary> /// Process record - main cmdlet logic /// </summary> protected override void ProcessRecord() { // Calculate momentum using p = m * v double momentum = MassInKilograms * VelocityInMetersPerSecond; // Convert the unit using PowerShell function string script = $"GenXdev\\Convert-PhysicsUnit -Value {momentum} -FromUnit 'kgm/s' -ToUnit '{As}'"; var results = InvokeCommand.InvokeScript(script); // Extract the result from the script invocation object result = results[0].BaseObject; // Write the result WriteObject(result); } } } |