tests/GamingCache.Tests.ps1
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$moduleRoot = Split-Path -Parent $PSScriptRoot Import-Module (Join-Path $moduleRoot 'Octa.psd1') -Force Describe 'Get-OctaCleanupTargets gaming platform caches (009 US3)' { It 'never throws regardless of which gaming platforms are installed' { { Get-OctaCleanupTargets | Out-Null } | Should Not Throw } It 'only reports a gaming cache target when its real folder exists on this machine' { $targets = @(Get-OctaCleanupTargets) $gamingNames = @('Steam shader cache', 'Epic Games Launcher cache', 'NVIDIA DirectX shader cache', 'NVIDIA OpenGL shader cache') foreach ($name in $gamingNames) { $target = $targets | Where-Object Name -eq $name if ($target) { # If reported, it must correspond to a real, currently-existing folder path. $target.Paths | Should Not BeNullOrEmpty $target.MeasuredBytes | Should BeGreaterThan -1 } } } It 'reports NVIDIA DirectX shader cache as present (real, verified folder on this dev machine - research.md)' { $targets = @(Get-OctaCleanupTargets) ($targets | Where-Object Name -eq 'NVIDIA DirectX shader cache') | Should Not Be $null } } |