PSTetris.psd1
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@{ RootModule = 'PSTetris.dll' ModuleVersion = '0.2.0' GUID = 'a3e4b8f2-7c6d-4e5a-9f1b-2d3c4e5f6a7b' Author = 'romero126' CompanyName = 'romero126' Copyright = '(c) romero126. All rights reserved.' Description = 'A fully playable Tetris game that runs directly in your PowerShell console. Supports ANSI text and Sixel pixel graphics.' PowerShellVersion = '5.1' DotNetFrameworkVersion = '4.6.1' CmdletsToExport = @('Start-Tetris') FunctionsToExport = @() VariablesToExport = @() AliasesToExport = @() PrivateData = @{ PSData = @{ Tags = @('Tetris', 'Game', 'Console', 'ANSI', 'Sixel', 'Terminal') LicenseUri = 'https://github.com/romero126/PSTetris/blob/master/LICENSE' ProjectUri = 'https://github.com/romero126/PSTetris' ReleaseNotes = @' ## 0.2.0 - Add restart option on game over screen (R to restart, Q to quit) - Autoscale game to fit terminal window size (both ANSI and Sixel renderers) - Improve Sixel detection: DA1 probe first, env-var heuristics as fallback - Add support for Windows Terminal and VSCode Sixel auto-detection - Use alternate screen buffer to preserve terminal scrollback '@ } } } |