Public/Get-UnityLicense.ps1

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Function Get-UnityLicense {

  <#
      .SYNOPSIS
      Queries the EMC Unity array to retrieve informations about licenses.
      .DESCRIPTION
      Querries the EMC Unity array to retrieve informations about licenses.
      You need to have an active session with the array.
      .NOTES
      Written by Erwan Quelin under MIT licence - https://github.com/equelin/Unity-Powershell/blob/master/LICENSE
      .LINK
      https://github.com/equelin/Unity-Powershell
      .PARAMETER Session
      Specifies an UnitySession Object.
      .PARAMETER Name
      Specifies the object name.
      .PARAMETER ID
      Specifies the object ID.
      .EXAMPLE
      Get-UnityLicense

      Retrieve information about all licenses
  #>


  [CmdletBinding(DefaultParameterSetName="Name")]
  Param (
    [Parameter(Mandatory = $false,HelpMessage = 'EMC Unity Session')]
    $session = ($global:DefaultUnitySession | where-object {$_.IsConnected -eq $true}),
    [Parameter(Mandatory = $false,ParameterSetName="Name",ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'Licence Name')]
    [String[]]$Name,
    [Parameter(Mandatory = $false,ParameterSetName="ID",ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'Licence ID')]
    [String[]]$ID
  )

  Begin {
    Write-Debug -Message "[$($MyInvocation.MyCommand)] Executing function"

    #Initialazing variables
    $URI = '/api/types/license/instances' #URI for the ressource (example: /api/types/lun/instances)
    $TypeName = 'UnityLicense'
  }

  Process {
    Foreach ($sess in $session) {

      Write-Debug -Message "[$($MyInvocation.MyCommand)] Processing Session: $($Session.Server) with SessionId: $($Session.SessionId)"

      Get-UnityItemByKey -Session $Sess -URI $URI -Typename $Typename -Key $PsCmdlet.ParameterSetName -Value $PSBoundParameters[$PsCmdlet.ParameterSetName]

    } # End Foreach ($sess in $session)
  } # End Process
} # End Function