Public/New-UnityUser.ps1

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Function New-UnityUser {

  <#
      .SYNOPSIS
      Create a new local user.
      .DESCRIPTION
      Create a new local user and specified role and password.
      You need to have an active session with the array.
      .NOTES
      Written by Erwan Quelin under MIT licence - https://github.com/equelin/Unity-Powershell/blob/master/LICENSE
      .LINK
      https://github.com/equelin/Unity-Powershell
      .PARAMETER Session
      Specify an UnitySession Object.
      .PARAMETER name
      User name.
      .PARAMETER role
      User role. Might be:
      - administrator
      - storageadmin
      - vmadmin
      - operator
      .PARAMETER password
      Initial password for the user.
      .PARAMETER Confirm
      If the value is $true, indicates that the cmdlet asks for confirmation before running. If the value is $false, the cmdlet runs without asking for user confirmation.
      .PARAMETER WhatIf
      Indicate that the cmdlet is run only to display the changes that would be made and actually no objects are modified.
      .EXAMPLE
      New-UnityUser -Name 'user' -Role 'operator' -Password 'Password@123'

      Creates a new local user named 'User' with the role 'operator' and the password 'Password@123'
  #>


  [CmdletBinding(SupportsShouldProcess = $True,ConfirmImpact = 'High')]
  Param (
    [Parameter(Mandatory = $false,HelpMessage = 'EMC Unity Session')]
    $session = ($global:DefaultUnitySession | where-object {$_.IsConnected -eq $true}),
    [Parameter(Mandatory = $true,Position = 0,ValueFromPipeline=$True,ValueFromPipelinebyPropertyName=$True,HelpMessage = 'User Name')]
    [String[]]$Name,
    [Parameter(Mandatory = $true,HelpMessage = 'User role. It mights be administrator, storageadmin, vmadmin or operator')]
    [ValidateSet('administrator', 'storageadmin', 'vmadmin', 'operator')]
    [String]$Role,
    [Parameter(Mandatory = $true,HelpMessage = 'User Password')]
    [String]$Password
  )

  Begin {
    Write-Debug -Message "[$($MyInvocation.MyCommand)] Executing function"

    ## Variables
    $URI = '/api/types/user/instances'
    $Type = 'User'
    $StatusCode = 201
  }

  Process {
    Foreach ($sess in $session) {

      Write-Debug -Message "Processing Session: $($sess.Server) with SessionId: $($sess.SessionId)"

      Foreach ($n in $Name) {

        #### REQUEST BODY

        # Creation of the body hash
        $body = @{}

        # Name parameter
        $body["name"] = "$($n)"

        # Role parameter
        $body["role"] = "$($Role)"

        # Password parameter
        $body["password"] = "$($Password)"

         ####### END BODY - Do not edit beyond this line

        #Show $body in verbose message
        $Json = $body | ConvertTo-Json -Depth 10
        Write-Verbose $Json  

        If ($Sess.TestConnection()) {

          ##Building the URL
          $URL = 'https://'+$sess.Server+$URI
          Write-Verbose "URL: $URL"

          #Sending the request
          If ($pscmdlet.ShouldProcess($Sess.Name,"Create $Type $n")) {
            $request = Send-UnityRequest -uri $URL -Session $Sess -Method 'POST' -Body $Body
          }

          Write-Verbose "Request status code: $($request.StatusCode)"

          If ($request.StatusCode -eq $StatusCode) {

            #Formating the result. Converting it from JSON to a Powershell object
            $results = ($request.content | ConvertFrom-Json).content

            Write-Verbose "$Type with the ID $($results.id) has been created"

            Get-UnityUser -Session $Sess -ID $results.id
          } # End If ($request.StatusCode -eq $StatusCode)
        } # End If ($Sess.TestConnection())
      } # End Foreach
    } # End Foreach ($sess in $session)
  } # End Process
} # End Function