UniversalDashboard/UniversalDashboard.Community/Modules/UniversalDashboard.MaterialUI/Scripts/switch.ps1

function New-UDSwitch {
    <#
    .SYNOPSIS
    Creates a new switch.
     
    .DESCRIPTION
    Creates a new switch. A switch behaves like a checkbox but looks a little different.
     
    .PARAMETER Id
    The ID of the component. It defaults to a random GUID.
     
    .PARAMETER Disabled
    Whether this switch is disabled.
     
    .PARAMETER OnChange
    A script block that is called when this switch changes. The $EventData variable will contain the checked value ($true\$false).
     
    .PARAMETER Checked
    Whether this switch is checked.
     
    .EXAMPLE
    Creates a switch that shows a toast when changed.
     
    New-UDSwitch -Id 'switchOnChange' -OnChange {
        Show-UDToast -Message $EventData
    }
    #>

    param(
        [Parameter()]
        [String]$Id = ([Guid]::NewGuid()),
        [Parameter()]
        [Switch]$Disabled,
        [Parameter()]
        [Endpoint]$OnChange,
        [Parameter()]
        [bool]$Checked
    )

    if ($OnChange) {
        $OnChange.Register($Id, $PSCmdlet)
    }

    @{
        type = 'mu-switch'
        id = $Id 
        assetId = $MUAssetId 
        isPlugin = $true 

        disabled = $Disabled.IsPresent 
        checked = $Checked 
        onChange = $onChange
    }
}