Modules/UniversalDashboard.MaterialUI/Scripts/checkbox.ps1

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function New-UDMuCheckBox {
    param
    (
        [Parameter (Position = 0)]
        [string]$Label,

        [Parameter (Position = 1)]
        [PSTypeName('UniversalDashboard.Icon')]$Icon,

        [Parameter (Position = 2)]
        [PSTypeName('UniversalDashboard.Icon')]$CheckedIcon,

        [Parameter (Position = 3)]
        [object]$OnChange,

        [Parameter (Position = 4)]
        [Hashtable]$Style,

        [Parameter (Position = 5)]
        [switch]$Disabled,

        [Parameter (Position = 6)]
        [switch]$Checked,

        [Parameter (Position = 7)]
        [string]$ClassName,

        [Parameter (Position = 7)]
        [ValidateSet("top","start","bottom","end")]
        [string]$LabelPlacement,

        [Parameter(Position = 8)]
        [string]$Id = ([Guid]::NewGuid()).ToString()

    )

    End {

        if ($null -ne $OnChange) {
            if ($OnChange -is [scriptblock]) {
                $OnChange = New-UDEndpoint -Endpoint $OnChange -Id ($Id + "onChange")
            }
            elseif ($OnChange -isnot [UniversalDashboard.Models.Endpoint]) {
                throw "OnClick must be a script block or UDEndpoint"
            }
        }

        @{
            # Mandatory properties to load as plugin.
            type        = 'mu-checkbox'
            isPlugin    = $true
            assetId     = $MUAssetId

            # Command properties.
            id          = $Id
            className   = $ClassName
            checked     = $Checked.IsPresent
            onChange    = $OnChange
            icon        = $Icon
            checkedIcon = $CheckedIcon
            disabled    = $Disabled.IsPresent
            style       = $Style
            label       = $Label
            labelPlacement = $LabelPlacement
        }

    }
}