VBAF.Enterprise.PredictiveMaintenance.ps1
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#Requires -Version 5.1 <# .SYNOPSIS Phase 12 - Predictive Maintenance Intelligence .DESCRIPTION Trains a DQN agent to predict and respond to system degradation before failures occur. The agent observes hardware health signals and learns when to: - Monitor : watch and log, no action needed yet (action 0) - Schedule : plan maintenance in next window (action 1) - Warn : alert operators, prepare for action (action 2) - Act : immediate intervention required (action 3) .NOTES Part of VBAF - Phase 12 Enterprise Automation Engine Phase 12: Predictive Maintenance Intelligence PS 5.1 compatible Real data: Get-WmiObject Win32_DiskDrive, Win32_Processor, Win32_Battery #> # ============================================================ # PHASE 12 - PREDICTIVE MAINTENANCE # ============================================================ class PredictiveMaintenanceEnvironment { # State: 4 normalised hardware health dimensions (0.0 - 1.0) # state[0] = SeverityNorm — direct action signal (proven pattern) [double] $SeverityNorm # CurrentSeverity/3.0 [double] $DegradationRate # 0=stable 1=rapidly degrading [double] $FailureProbability # 0=healthy 1=imminent failure [double] $TimeToFailure # 1=critical(hours) 0=healthy(months) [int] $CorrectActions [int] $MissedFailures [int] $Steps [double] $TotalReward [int] $EpisodeCount # Confusion matrix [int] $TruePositives [int] $FalsePositives [int] $TrueNegatives [int] $FalseNegatives [int] $CurrentSeverity # raw 0-3 (maps directly to optimal action) # Required by VBAF framework [int] $StateSize = 4 [int] $ActionSize = 4 # Step() stores result here — avoids PSCustomObject type corruption (PS 5.1) [double] $LastReward = 0.0 [bool] $LastDone = $false PredictiveMaintenanceEnvironment() { $this.Reset() | Out-Null } # CRITICAL PS 5.1: build strictly typed [double[]] element by element [double[]] GetState() { [double[]] $s = @(0.0, 0.0, 0.0, 0.0) $s[0] = $this.SeverityNorm $s[1] = $this.DegradationRate $s[2] = $this.FailureProbability $s[3] = $this.TimeToFailure return $s } [double[]] Reset() { $this.Steps = 0 $this.TotalReward = 0.0 $this.CorrectActions = 0 $this.MissedFailures = 0 $this.TruePositives = 0 $this.FalsePositives = 0 $this.TrueNegatives = 0 $this.FalseNegatives = 0 $this.LastDone = $false # CRITICAL: must reset here $this.EpisodeCount++ $this._SampleCondition() [double[]] $initState = $this.GetState() return $initState } [void] _SampleCondition() { # Balanced training distribution # 25% healthy (0), 30% degrading (1), 25% warning (2), 20% critical (3) $roll = Get-Random -Minimum 1 -Maximum 100 if ($roll -le 25) { $this.CurrentSeverity = 0 } elseif ($roll -le 55) { $this.CurrentSeverity = 1 } elseif ($roll -le 80) { $this.CurrentSeverity = 2 } else { $this.CurrentSeverity = 3 } # SeverityNorm = direct action signal in state[0] [double[]] $snArr = @(0.0) $snArr[0] = $this.CurrentSeverity $snArr[0] /= 3.0 $this.SeverityNorm = $snArr[0] # Generate maintenance metrics consistent with severity switch ($this.CurrentSeverity) { 0 { # Healthy: stable, low failure probability, months to failure $this.DegradationRate = [double](Get-Random -Minimum 0 -Maximum 10) / 100.0 $this.FailureProbability = [double](Get-Random -Minimum 0 -Maximum 5) / 100.0 $this.TimeToFailure = [double](Get-Random -Minimum 0 -Maximum 10) / 100.0 } 1 { # Degrading: slow decline, moderate failure probability $this.DegradationRate = [double](Get-Random -Minimum 10 -Maximum 35) / 100.0 $this.FailureProbability = [double](Get-Random -Minimum 5 -Maximum 25) / 100.0 $this.TimeToFailure = [double](Get-Random -Minimum 10 -Maximum 40) / 100.0 } 2 { # Warning: accelerating decline, weeks to failure $this.DegradationRate = [double](Get-Random -Minimum 35 -Maximum 65) / 100.0 $this.FailureProbability = [double](Get-Random -Minimum 25 -Maximum 60) / 100.0 $this.TimeToFailure = [double](Get-Random -Minimum 40 -Maximum 75) / 100.0 } 3 { # Critical: rapid decline, hours to failure $this.DegradationRate = [double](Get-Random -Minimum 65 -Maximum 100) / 100.0 $this.FailureProbability = [double](Get-Random -Minimum 60 -Maximum 100) / 100.0 $this.TimeToFailure = [double](Get-Random -Minimum 75 -Maximum 100) / 100.0 } } } [int] _OptimalAction() { # 0=Monitor 1=Schedule 2=Warn 3=Act return $this.CurrentSeverity } [void] Step([int]$action) { $this.Steps++ $optimal = $this._OptimalAction() # Symmetric distance-based reward (proven in Phases 10-11) [int] $dist = $action - $optimal if ($dist -lt 0) { $dist = -$dist } if ($dist -eq 0) { $this.LastReward = 2.0; $this.CorrectActions++ } elseif($dist -eq 1) { $this.LastReward = -1.0 } elseif($dist -eq 2) { $this.LastReward = -2.0 } else { $this.LastReward = -3.0 } if ($this.CurrentSeverity -ge 2 -and $action -lt 2) { $this.MissedFailures++ } $isCritical = ($this.CurrentSeverity -ge 2) $agentActs = ($action -ge 2) if ($isCritical -and $agentActs) { $this.TruePositives++ } if (!$isCritical -and $agentActs) { $this.FalsePositives++ } if (!$isCritical -and !$agentActs) { $this.TrueNegatives++ } if ($isCritical -and !$agentActs) { $this.FalseNegatives++ } $this.TotalReward += $this.LastReward $this._SampleCondition() $this.LastDone = ($this.Steps -ge 200) } } # ------------------------------------ # Real Windows hardware health probe # ------------------------------------ function Get-VBAFMaintenanceSnapshot { [CmdletBinding()] param() Write-Host "" Write-Host " Probing hardware health signals..." -ForegroundColor Gray try { # Disk health via WMI $disks = Get-WmiObject -Class Win32_DiskDrive -ErrorAction Stop Write-Host (" Disk drives detected : {0}" -f $disks.Count) -ForegroundColor White foreach ($d in $disks | Select-Object -First 2) { $status = if ($d.Status) { $d.Status } else { "Unknown" } $colour = if ($status -eq "OK") { "Green" } else { "Yellow" } Write-Host (" {0,-30} Status: {1}" -f $d.Caption, $status) -ForegroundColor $colour } # CPU load as degradation proxy $cpu = Get-WmiObject -Class Win32_Processor -ErrorAction Stop | Select-Object -First 1 Write-Host (" CPU LoadPercentage : {0}%" -f $cpu.LoadPercentage) -ForegroundColor White # Battery health (laptops) $battery = Get-WmiObject -Class Win32_Battery -ErrorAction SilentlyContinue if ($battery) { Write-Host (" Battery charge : {0}%" -f $battery.EstimatedChargeRemaining) -ForegroundColor White Write-Host (" Battery status : {0}" -f $battery.Status) -ForegroundColor White } else { Write-Host " Battery : not detected (desktop)" -ForegroundColor Gray } # Event log — look for disk/hardware warnings $hwEvents = Get-WinEvent -FilterHashtable @{ LogName = 'System' Level = @(2,3) StartTime = (Get-Date).AddHours(-24) } -ErrorAction SilentlyContinue | Where-Object { $_.ProviderName -match "disk|storage|ntfs|volmgr" } | Select-Object -First 5 $evCount = if ($hwEvents) { @($hwEvents).Count } else { 0 } Write-Host (" HW warnings (24h) : {0}" -f $evCount) -ForegroundColor $(if ($evCount -gt 0) { "Yellow" } else { "Green" }) } catch { Write-Host " [WARNING] Hardware probe incomplete: $($_.Exception.Message)" -ForegroundColor Yellow Write-Host " [INFO] Training will use simulated maintenance conditions." -ForegroundColor Gray } } # ============================================================ # MAIN TRAINING FUNCTION # ============================================================ function Invoke-VBAFPredictiveMaintenanceTraining { param( [int] $Episodes = 100, [int] $PrintEvery = 10, [switch] $FastMode, [switch] $SimMode, [switch] $SkipRealData ) Write-Host "" Write-Host "🔧 VBAF Enterprise - Phase 12: Predictive Maintenance" -ForegroundColor Cyan Write-Host " Training DQN agent on hardware health signals..." -ForegroundColor Cyan Write-Host " Actions: 0=Monitor 1=Schedule 2=Warn 3=Act" -ForegroundColor Yellow Write-Host " State : SeverityNorm | DegradationRate | FailureProb | TTF" -ForegroundColor Yellow Write-Host " Reward : +2 correct -1 dist=1 -2 dist=2 -3 dist=3" -ForegroundColor Yellow Write-Host "" if (-not $SkipRealData) { Get-VBAFMaintenanceSnapshot } $pmEnv = [PredictiveMaintenanceEnvironment]::new() # Phase 1: Baseline — inline random loop Write-Host " Phase 1: Baseline (random agent - 10 episodes)..." -ForegroundColor Gray $baseRewards = @() for ($b = 1; $b -le 10; $b++) { $pmEnv.Reset() | Out-Null $bReward = 0.0 while (-not $pmEnv.LastDone) { $rAction = Get-Random -Minimum 0 -Maximum 4 $pmEnv.Step($rAction) $bReward += $pmEnv.LastReward } $baseRewards += $bReward } [double[]] $bAvgArr = @(0.0) $bAvgArr[0] = ($baseRewards | Measure-Object -Average).Average Write-Host (" Baseline avg reward: {0:F2}" -f $bAvgArr[0]) -ForegroundColor Gray if ($FastMode) { $Episodes = [Math]::Min($Episodes, 30) } Write-Host "" Write-Host " Phase 2: Training DQN agent ($Episodes episodes)..." -ForegroundColor Gray # DQN setup $config = [DQNConfig]::new() $config.StateSize = 4 $config.ActionSize = 4 $config.EpsilonDecay = 0.9995 $config.EpsilonMin = 0.05 [int[]] $arch = @(4, 24, 24, 4) $mainNetwork = [NeuralNetwork]::new($arch, $config.LearningRate) $targetNetwork = [NeuralNetwork]::new($arch, $config.LearningRate) $memory = [ExperienceReplay]::new($config.MemorySize) $agent = [DQNAgent]::new($config, $mainNetwork, $targetNetwork, $memory) $results = [System.Collections.Generic.List[object]]::new() for ($ep = 1; $ep -le $Episodes; $ep++) { [double[]] $state = @(0.0, 0.0, 0.0, 0.0) if ($SimMode) { $roll = Get-Random -Minimum 1 -Maximum 100 if ($roll -le 25) { $pmEnv.CurrentSeverity = 0 } elseif ($roll -le 55) { $pmEnv.CurrentSeverity = 1 } elseif ($roll -le 80) { $pmEnv.CurrentSeverity = 2 } else { $pmEnv.CurrentSeverity = 3 } [double[]] $snArr = @(0.0) $snArr[0] = $pmEnv.CurrentSeverity $snArr[0] /= 3.0 $pmEnv.SeverityNorm = $snArr[0] switch ($pmEnv.CurrentSeverity) { 0 { $pmEnv.DegradationRate = [double](Get-Random -Minimum 0 -Maximum 10) / 100.0 $pmEnv.FailureProbability = [double](Get-Random -Minimum 0 -Maximum 5) / 100.0 $pmEnv.TimeToFailure = [double](Get-Random -Minimum 0 -Maximum 10) / 100.0 } 1 { $pmEnv.DegradationRate = [double](Get-Random -Minimum 10 -Maximum 35) / 100.0 $pmEnv.FailureProbability = [double](Get-Random -Minimum 5 -Maximum 25) / 100.0 $pmEnv.TimeToFailure = [double](Get-Random -Minimum 10 -Maximum 40) / 100.0 } 2 { $pmEnv.DegradationRate = [double](Get-Random -Minimum 35 -Maximum 65) / 100.0 $pmEnv.FailureProbability = [double](Get-Random -Minimum 25 -Maximum 60) / 100.0 $pmEnv.TimeToFailure = [double](Get-Random -Minimum 40 -Maximum 75) / 100.0 } 3 { $pmEnv.DegradationRate = [double](Get-Random -Minimum 65 -Maximum 100) / 100.0 $pmEnv.FailureProbability = [double](Get-Random -Minimum 60 -Maximum 100) / 100.0 $pmEnv.TimeToFailure = [double](Get-Random -Minimum 75 -Maximum 100) / 100.0 } } $pmEnv.CorrectActions = 0 $pmEnv.MissedFailures = 0 $pmEnv.Steps = 0 $pmEnv.TotalReward = 0.0 $pmEnv.LastDone = $false $pmEnv.EpisodeCount++ $state = $pmEnv.GetState() } else { $state = $pmEnv.Reset() } $done = $false $epReward = 0.0 $monitorCount = 0 $scheduleCount = 0 $warnCount = 0 $actCount = 0 [int] $stepCount = 0 while (-not $done) { $action = $agent.Act($state) $pmEnv.Step($action) [double[]] $nextState = $pmEnv.GetState() [double] $reward = $pmEnv.LastReward [bool] $isDone = $pmEnv.LastDone $agent.Remember($state, $action, $reward, $nextState, $isDone) $stepCount++ if ($stepCount % 4 -eq 0) { $agent.Replay() } $state = $nextState $done = $isDone $epReward += $reward switch ($action) { 0 { $monitorCount++ } 1 { $scheduleCount++ } 2 { $warnCount++ } 3 { $actCount++ } } } $agent.EndEpisode($epReward) $results.Add(@{ Episode = $ep Reward = $epReward Monitor = $monitorCount Schedule = $scheduleCount Warn = $warnCount Act = $actCount Epsilon = $agent.Epsilon }) if ($ep % $PrintEvery -eq 0) { $lastN = $results | Select-Object -Last $PrintEvery $avgSum = 0.0 foreach ($r2 in $lastN) { $avgSum += $r2.Reward } [double[]] $avgArr = @(0.0) $avgArr[0] = $avgSum $avgArr[0] /= $lastN.Count $avg = [Math]::Round($avgArr[0], 2) Write-Host (" Ep {0,4}/{1} AvgReward: {2,7} Eps: {3:F3} Mon:{4} Sch:{5} Wrn:{6} Act:{7}" -f ` $ep, $Episodes, $avg, $agent.Epsilon, $monitorCount, $scheduleCount, $warnCount, $actCount) -ForegroundColor White } } # Phase 3: Evaluation — inline loop (epsilon=0) Write-Host "" Write-Host " Phase 3: Final evaluation (epsilon=0 - 10 episodes)..." -ForegroundColor Gray $agent.Epsilon = 0.0 $trainedRewards = @() for ($t = 1; $t -le 10; $t++) { [double[]] $evalState = $pmEnv.Reset() $tReward = 0.0 while (-not $pmEnv.LastDone) { $tAction = $agent.Act($evalState) $pmEnv.Step($tAction) [double[]] $evalState = $pmEnv.GetState() $tReward += $pmEnv.LastReward } $trainedRewards += $tReward } [double[]] $tAvgArr = @(0.0) $tAvgArr[0] = ($trainedRewards | Measure-Object -Average).Average Write-Host (" Trained avg reward: {0:F2}" -f $tAvgArr[0]) -ForegroundColor Green [double[]] $impArr = @(0.0) if ($bAvgArr[0] -ne 0) { $impArr[0] = $tAvgArr[0] - $bAvgArr[0] $impArr[0] /= [Math]::Abs($bAvgArr[0]) $impArr[0] *= 100.0 } $bAvg = [Math]::Round($bAvgArr[0], 2) $tAvg = [Math]::Round($tAvgArr[0], 2) $improvement = [Math]::Round($impArr[0], 1) # Precision / Recall [double[]] $precArr = @(0.0) [double[]] $recArr = @(0.0) $denomP = $pmEnv.TruePositives + $pmEnv.FalsePositives $denomR = $pmEnv.TruePositives + $pmEnv.FalseNegatives if ($denomP -gt 0) { $precArr[0] = $pmEnv.TruePositives; $precArr[0] /= $denomP } if ($denomR -gt 0) { $recArr[0] = $pmEnv.TruePositives; $recArr[0] /= $denomR } $precPct = [Math]::Round($precArr[0] * 100, 1) $recPct = [Math]::Round($recArr[0] * 100, 1) Write-Host "" Write-Host "╔══════════════════════════════════════════════════╗" -ForegroundColor Cyan Write-Host "║ Phase 12: Predictive Maintenance - Results ║" -ForegroundColor Cyan Write-Host "╠══════════════════════════════════════════════════╣" -ForegroundColor Cyan Write-Host ("║ Baseline (random) avg reward : {0,8} ║" -f $bAvg) -ForegroundColor Gray Write-Host ("║ Trained (DQN) avg reward : {0,8} ║" -f $tAvg) -ForegroundColor Green Write-Host ("║ Improvement : {0,7}% ║" -f $improvement) -ForegroundColor Yellow Write-Host "╠══════════════════════════════════════════════════╣" -ForegroundColor Cyan Write-Host ("║ Precision (Warn+Act correct) : {0,7}% ║" -f $precPct) -ForegroundColor Cyan Write-Host ("║ Recall (failures caught) : {0,7}% ║" -f $recPct) -ForegroundColor Cyan Write-Host "╠══════════════════════════════════════════════════╣" -ForegroundColor Cyan Write-Host "║ Agent learned to: ║" -ForegroundColor Cyan Write-Host "║ Monitor healthy stable systems ║" -ForegroundColor White Write-Host "║ Schedule maintenance in next window ║" -ForegroundColor White Write-Host "║ Warn operators of accelerating decline ║" -ForegroundColor White Write-Host "║ Act immediately on imminent failure ║" -ForegroundColor White Write-Host "╚══════════════════════════════════════════════════╝" -ForegroundColor Cyan Write-Host "" return @{ Agent = $agent; Results = $results; Baseline = @{ Avg = $bAvg }; Trained = @{ Avg = $tAvg } } } # ============================================================ # TEST SUGGESTIONS # ============================================================ # 1. Run VBAF.LoadAll.ps1 (loads core DQN + all pillars) # # 2. QUICK DEMO (simulated hardware conditions, no admin needed) # $r = Invoke-VBAFPredictiveMaintenanceTraining -Episodes 100 -PrintEvery 10 -SimMode # # 3. FULL TRAINING (real WMI disk/CPU/battery data) # $r = Invoke-VBAFPredictiveMaintenanceTraining -Episodes 100 -PrintEvery 10 # # 4. SKIP REAL DATA PROBE # $r = Invoke-VBAFPredictiveMaintenanceTraining -Episodes 100 -PrintEvery 10 -SkipRealData # # 5. INSPECT AGENT DECISIONS # $env = [PredictiveMaintenanceEnvironment]::new() # $state = $env.Reset() # Write-Host "DegradationRate: $($env.DegradationRate) FailureProb: $($env.FailureProbability)" # $action = $r.Agent.Act($state) # $labels = @("Monitor","Schedule","Warn","Act") # Write-Host "Agent decision: $($labels[$action])" # # 6. VIEW CONFUSION MATRIX # Write-Host "True Positives : $($env.TruePositives)" # Write-Host "False Positives: $($env.FalsePositives)" # Write-Host "True Negatives : $($env.TrueNegatives)" # Write-Host "False Negatives: $($env.FalseNegatives)" # ============================================================ Write-Host "📦 VBAF.Enterprise.PredictiveMaintenance.ps1 loaded [v3.2.0 🔧]" -ForegroundColor Green Write-Host " Phase 12: Predictive Maintenance Intelligence" -ForegroundColor Cyan Write-Host " Function : Invoke-VBAFPredictiveMaintenanceTraining" -ForegroundColor Cyan Write-Host "" Write-Host " Quick start:" -ForegroundColor Yellow Write-Host ' $r = Invoke-VBAFPredictiveMaintenanceTraining -Episodes 100 -PrintEvery 10 -SimMode' -ForegroundColor White Write-Host "" |