public/New-DSSecret.ps1
function New-DSSecret { <# .SYNOPSIS Creates the secrets used for Join / Spectate. Secrets are obfuscated data of your choosing. They could be match ids, player ids, lobby ids, etc. .DESCRIPTION Creates the secrets used for Join / Spectate. Secrets are obfuscated data of your choosing. They could be match ids, player ids, lobby ids, etc. .PARAMETER MatchSecret The unique match code to distinguish different games/lobbies. Use <see cref="M:DiscordRPC.Secrets.CreateSecret(System.Random)"/> to get an appropriately sized secret. .PARAMETER JoinSecret The secret data that will tell the client how to connect to the game to play. This could be a unique identifier for a fancy match maker or player id, lobby id, etc. .PARAMETER SpectateSecret The secret data that will tell the client how to connect to the game to spectate. This could be a unique identifier for a fancy match maker or player id, lobby id, etc. .EXAMPLE An example #> [CmdletBinding()] param ( [String]$MatchSecret, [String]$JoinSecret, [String]$SpectateSecret ) process { $object = New-Object -TypeName DiscordRPC.Secrets foreach ($key in ($PSBoundParameters.Keys | Where-Object { $PSItem -notin [System.Management.Automation.PSCmdlet]::CommonParameters })) { $object.$key = $PSBoundParameters[$key] } $object } } |