src/programFrames/LzmaCommon.cs

// Shared contracts and constants from 7-Zip LZMA SDK 19.00 (public domain).
using System;
using System.IO;
namespace SevenZip
{
    /// <summary>
    /// The exception that is thrown when an error in input stream occurs during decoding.
    /// </summary>
    class DataErrorException : ApplicationException
    {
        public DataErrorException(): base("Data Error") { }
    }
 
    /// <summary>
    /// The exception that is thrown when the value of an argument is outside the allowable range.
    /// </summary>
    class InvalidParamException : ApplicationException
    {
        public InvalidParamException(): base("Invalid Parameter") { }
    }
 
    public interface ICodeProgress
    {
        /// <summary>
        /// Callback progress.
        /// </summary>
        /// <param name="inSize">
        /// input size. -1 if unknown.
        /// </param>
        /// <param name="outSize">
        /// output size. -1 if unknown.
        /// </param>
        void SetProgress(Int64 inSize, Int64 outSize);
    }
 
    public interface ICoder
    {
        /// <summary>
        /// Codes streams.
        /// </summary>
        /// <param name="inStream">
        /// input Stream.
        /// </param>
        /// <param name="outStream">
        /// output Stream.
        /// </param>
        /// <param name="inSize">
        /// input Size. -1 if unknown.
        /// </param>
        /// <param name="outSize">
        /// output Size. -1 if unknown.
        /// </param>
        /// <param name="progress">
        /// callback progress reference.
        /// </param>
        /// <exception cref="SevenZip.DataErrorException">
        /// if input stream is not valid
        /// </exception>
        void Code(System.IO.Stream inStream, System.IO.Stream outStream,
            Int64 inSize, Int64 outSize, ICodeProgress progress);
    }
 
 
 
}
 
namespace SevenZip.Compression.LZMA
{
    internal abstract class Base
    {
        public const uint kNumRepDistances = 4;
        public const uint kNumStates = 12;
 
        // static byte []kLiteralNextStates = {0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5};
        // static byte []kMatchNextStates = {7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10};
        // static byte []kRepNextStates = {8, 8, 8, 8, 8, 8, 8, 11, 11, 11, 11, 11};
        // static byte []kShortRepNextStates = {9, 9, 9, 9, 9, 9, 9, 11, 11, 11, 11, 11};
 
        public struct State
        {
            public uint Index;
            public void Init() { Index = 0; }
            public void UpdateChar()
            {
                if (Index < 4) Index = 0;
                else if (Index < 10) Index -= 3;
                else Index -= 6;
            }
            public void UpdateMatch() { Index = (uint)(Index < 7 ? 7 : 10); }
            public void UpdateRep() { Index = (uint)(Index < 7 ? 8 : 11); }
            public void UpdateShortRep() { Index = (uint)(Index < 7 ? 9 : 11); }
            public bool IsCharState() { return Index < 7; }
        }
 
        public const int kNumPosSlotBits = 6;
        public const int kDicLogSizeMin = 0;
        // public const int kDicLogSizeMax = 30;
        // public const uint kDistTableSizeMax = kDicLogSizeMax * 2;
 
        public const int kNumLenToPosStatesBits = 2; // it's for speed optimization
        public const uint kNumLenToPosStates = 1 << kNumLenToPosStatesBits;
 
        public const uint kMatchMinLen = 2;
 
        public static uint GetLenToPosState(uint len)
        {
            len -= kMatchMinLen;
            if (len < kNumLenToPosStates)
                return len;
            return (uint)(kNumLenToPosStates - 1);
        }
 
        public const int kNumAlignBits = 4;
        public const uint kAlignTableSize = 1 << kNumAlignBits;
        public const uint kAlignMask = (kAlignTableSize - 1);
 
        public const uint kStartPosModelIndex = 4;
        public const uint kEndPosModelIndex = 14;
        public const uint kNumPosModels = kEndPosModelIndex - kStartPosModelIndex;
 
        public const uint kNumFullDistances = 1 << ((int)kEndPosModelIndex / 2);
 
        public const uint kNumLitPosStatesBitsEncodingMax = 4;
        public const uint kNumLitContextBitsMax = 8;
 
        public const int kNumPosStatesBitsMax = 4;
        public const uint kNumPosStatesMax = (1 << kNumPosStatesBitsMax);
        public const int kNumPosStatesBitsEncodingMax = 4;
        public const uint kNumPosStatesEncodingMax = (1 << kNumPosStatesBitsEncodingMax);
 
        public const int kNumLowLenBits = 3;
        public const int kNumMidLenBits = 3;
        public const int kNumHighLenBits = 8;
        public const uint kNumLowLenSymbols = 1 << kNumLowLenBits;
        public const uint kNumMidLenSymbols = 1 << kNumMidLenBits;
        public const uint kNumLenSymbols = kNumLowLenSymbols + kNumMidLenSymbols +
                (1 << kNumHighLenBits);
        public const uint kMatchMaxLen = kMatchMinLen + kNumLenSymbols - 1;
    }
}