src/programFrames/LzmaDecode.cs

// 本文件由 7-Zip LZMA SDK 19.00 的 C# 源码(public domain)整并而来:
// CS/7zip/ICoder.cs、Compress/RangeCoder/*.cs、Compress/LZ/LzOutWindow.cs、Compress/LZMA/LzmaBase.cs、LzmaDecoder.cs
// 仅 LzmaCodec.Decompress 为 ps12exe 添加。SDK 原文见 https://www.7-zip.org/sdk.html
using System;
using System.IO;
namespace SevenZip
{
    /// <summary>
    /// The exception that is thrown when an error in input stream occurs during decoding.
    /// </summary>
    class DataErrorException : ApplicationException
    {
        public DataErrorException(): base("Data Error") { }
    }
 
    /// <summary>
    /// The exception that is thrown when the value of an argument is outside the allowable range.
    /// </summary>
    class InvalidParamException : ApplicationException
    {
        public InvalidParamException(): base("Invalid Parameter") { }
    }
 
    public interface ICodeProgress
    {
        /// <summary>
        /// Callback progress.
        /// </summary>
        /// <param name="inSize">
        /// input size. -1 if unknown.
        /// </param>
        /// <param name="outSize">
        /// output size. -1 if unknown.
        /// </param>
        void SetProgress(Int64 inSize, Int64 outSize);
    }
 
    public interface ICoder
    {
        /// <summary>
        /// Codes streams.
        /// </summary>
        /// <param name="inStream">
        /// input Stream.
        /// </param>
        /// <param name="outStream">
        /// output Stream.
        /// </param>
        /// <param name="inSize">
        /// input Size. -1 if unknown.
        /// </param>
        /// <param name="outSize">
        /// output Size. -1 if unknown.
        /// </param>
        /// <param name="progress">
        /// callback progress reference.
        /// </param>
        /// <exception cref="SevenZip.DataErrorException">
        /// if input stream is not valid
        /// </exception>
        void Code(System.IO.Stream inStream, System.IO.Stream outStream,
            Int64 inSize, Int64 outSize, ICodeProgress progress);
    }
 
    /*
    public interface ICoder2
    {
         void Code(ISequentialInStream []inStreams,
                const UInt64 []inSizes,
                ISequentialOutStream []outStreams,
                UInt64 []outSizes,
                ICodeProgress progress);
    };
  */
 
    /// <summary>
    /// Provides the fields that represent properties idenitifiers for compressing.
    /// </summary>
    public enum CoderPropID
    {
        /// <summary>
        /// Specifies default property.
        /// </summary>
        DefaultProp = 0,
        /// <summary>
        /// Specifies size of dictionary.
        /// </summary>
        DictionarySize,
        /// <summary>
        /// Specifies size of memory for PPM*.
        /// </summary>
        UsedMemorySize,
        /// <summary>
        /// Specifies order for PPM methods.
        /// </summary>
        Order,
        /// <summary>
        /// Specifies Block Size.
        /// </summary>
        BlockSize,
        /// <summary>
        /// Specifies number of postion state bits for LZMA (0 <= x <= 4).
        /// </summary>
        PosStateBits,
        /// <summary>
        /// Specifies number of literal context bits for LZMA (0 <= x <= 8).
        /// </summary>
        LitContextBits,
        /// <summary>
        /// Specifies number of literal position bits for LZMA (0 <= x <= 4).
        /// </summary>
        LitPosBits,
        /// <summary>
        /// Specifies number of fast bytes for LZ*.
        /// </summary>
        NumFastBytes,
        /// <summary>
        /// Specifies match finder. LZMA: "BT2", "BT4" or "BT4B".
        /// </summary>
        MatchFinder,
        /// <summary>
        /// Specifies the number of match finder cyckes.
        /// </summary>
        MatchFinderCycles,
        /// <summary>
        /// Specifies number of passes.
        /// </summary>
        NumPasses,
        /// <summary>
        /// Specifies number of algorithm.
        /// </summary>
        Algorithm,
        /// <summary>
        /// Specifies the number of threads.
        /// </summary>
        NumThreads,
        /// <summary>
        /// Specifies mode with end marker.
        /// </summary>
        EndMarker
    }
 
    public interface ISetCoderProperties
    {
        void SetCoderProperties(CoderPropID[] propIDs, object[] properties);
    }
 
    public interface IWriteCoderProperties
    {
        void WriteCoderProperties(System.IO.Stream outStream);
    }
 
    public interface ISetDecoderProperties
    {
        void SetDecoderProperties(byte[] properties);
    }
}
 
namespace SevenZip.Compression.RangeCoder
{
    class Encoder
    {
        public const uint kTopValue = (1 << 24);
 
        System.IO.Stream Stream;
 
        public UInt64 Low;
        public uint Range;
        uint _cacheSize;
        byte _cache;
 
        long StartPosition;
 
        public void SetStream(System.IO.Stream stream)
        {
            Stream = stream;
        }
 
        public void ReleaseStream()
        {
            Stream = null;
        }
 
        public void Init()
        {
            StartPosition = Stream.Position;
 
            Low = 0;
            Range = 0xFFFFFFFF;
            _cacheSize = 1;
            _cache = 0;
        }
 
        public void FlushData()
        {
            for (int i = 0; i < 5; i++)
                ShiftLow();
        }
 
        public void FlushStream()
        {
            Stream.Flush();
        }
 
        public void CloseStream()
        {
            Stream.Close();
        }
 
        public void Encode(uint start, uint size, uint total)
        {
            Low += start * (Range /= total);
            Range *= size;
            while (Range < kTopValue)
            {
                Range <<= 8;
                ShiftLow();
            }
        }
 
        public void ShiftLow()
        {
            if ((uint)Low < (uint)0xFF000000 || (uint)(Low >> 32) == 1)
            {
                byte temp = _cache;
                do
                {
                    Stream.WriteByte((byte)(temp + (Low >> 32)));
                    temp = 0xFF;
                }
                while (--_cacheSize != 0);
                _cache = (byte)(((uint)Low) >> 24);
            }
            _cacheSize++;
            Low = ((uint)Low) << 8;
        }
 
        public void EncodeDirectBits(uint v, int numTotalBits)
        {
            for (int i = numTotalBits - 1; i >= 0; i--)
            {
                Range >>= 1;
                if (((v >> i) & 1) == 1)
                    Low += Range;
                if (Range < kTopValue)
                {
                    Range <<= 8;
                    ShiftLow();
                }
            }
        }
 
        public void EncodeBit(uint size0, int numTotalBits, uint symbol)
        {
            uint newBound = (Range >> numTotalBits) * size0;
            if (symbol == 0)
                Range = newBound;
            else
            {
                Low += newBound;
                Range -= newBound;
            }
            while (Range < kTopValue)
            {
                Range <<= 8;
                ShiftLow();
            }
        }
 
        public long GetProcessedSizeAdd()
        {
            return _cacheSize +
                Stream.Position - StartPosition + 4;
            // (long)Stream.GetProcessedSize();
        }
    }
 
    class Decoder
    {
        public const uint kTopValue = (1 << 24);
        public uint Range;
        public uint Code;
        // public Buffer.InBuffer Stream = new Buffer.InBuffer(1 << 16);
        public System.IO.Stream Stream;
 
        public void Init(System.IO.Stream stream)
        {
            // Stream.Init(stream);
            Stream = stream;
 
            Code = 0;
            Range = 0xFFFFFFFF;
            for (int i = 0; i < 5; i++)
                Code = (Code << 8) | (byte)Stream.ReadByte();
        }
 
        public void ReleaseStream()
        {
            // Stream.ReleaseStream();
            Stream = null;
        }
 
        public void CloseStream()
        {
            Stream.Close();
        }
 
        public void Normalize()
        {
            while (Range < kTopValue)
            {
                Code = (Code << 8) | (byte)Stream.ReadByte();
                Range <<= 8;
            }
        }
 
        public void Normalize2()
        {
            if (Range < kTopValue)
            {
                Code = (Code << 8) | (byte)Stream.ReadByte();
                Range <<= 8;
            }
        }
 
        public uint GetThreshold(uint total)
        {
            return Code / (Range /= total);
        }
 
        public void Decode(uint start, uint size, uint total)
        {
            Code -= start * Range;
            Range *= size;
            Normalize();
        }
 
        public uint DecodeDirectBits(int numTotalBits)
        {
            uint range = Range;
            uint code = Code;
            uint result = 0;
            for (int i = numTotalBits; i > 0; i--)
            {
                range >>= 1;
                /*
                result <<= 1;
                if (code >= range)
                {
                    code -= range;
                    result |= 1;
                }
                */
                uint t = (code - range) >> 31;
                code -= range & (t - 1);
                result = (result << 1) | (1 - t);
 
                if (range < kTopValue)
                {
                    code = (code << 8) | (byte)Stream.ReadByte();
                    range <<= 8;
                }
            }
            Range = range;
            Code = code;
            return result;
        }
 
        public uint DecodeBit(uint size0, int numTotalBits)
        {
            uint newBound = (Range >> numTotalBits) * size0;
            uint symbol;
            if (Code < newBound)
            {
                symbol = 0;
                Range = newBound;
            }
            else
            {
                symbol = 1;
                Code -= newBound;
                Range -= newBound;
            }
            Normalize();
            return symbol;
        }
 
        // ulong GetProcessedSize() {return Stream.GetProcessedSize(); }
    }
}
 
namespace SevenZip.Compression.RangeCoder
{
    struct BitEncoder
    {
        public const int kNumBitModelTotalBits = 11;
        public const uint kBitModelTotal = (1 << kNumBitModelTotalBits);
        const int kNumMoveBits = 5;
        const int kNumMoveReducingBits = 2;
        public const int kNumBitPriceShiftBits = 6;
 
        uint Prob;
 
        public void Init() { Prob = kBitModelTotal >> 1; }
 
        public void UpdateModel(uint symbol)
        {
            if (symbol == 0)
                Prob += (kBitModelTotal - Prob) >> kNumMoveBits;
            else
                Prob -= (Prob) >> kNumMoveBits;
        }
 
        public void Encode(Encoder encoder, uint symbol)
        {
            // encoder.EncodeBit(Prob, kNumBitModelTotalBits, symbol);
            // UpdateModel(symbol);
            uint newBound = (encoder.Range >> kNumBitModelTotalBits) * Prob;
            if (symbol == 0)
            {
                encoder.Range = newBound;
                Prob += (kBitModelTotal - Prob) >> kNumMoveBits;
            }
            else
            {
                encoder.Low += newBound;
                encoder.Range -= newBound;
                Prob -= (Prob) >> kNumMoveBits;
            }
            if (encoder.Range < Encoder.kTopValue)
            {
                encoder.Range <<= 8;
                encoder.ShiftLow();
            }
        }
 
        private static UInt32[] ProbPrices = new UInt32[kBitModelTotal >> kNumMoveReducingBits];
 
        static BitEncoder()
        {
            const int kNumBits = (kNumBitModelTotalBits - kNumMoveReducingBits);
            for (int i = kNumBits - 1; i >= 0; i--)
            {
                UInt32 start = (UInt32)1 << (kNumBits - i - 1);
                UInt32 end = (UInt32)1 << (kNumBits - i);
                for (UInt32 j = start; j < end; j++)
                    ProbPrices[j] = ((UInt32)i << kNumBitPriceShiftBits) +
                        (((end - j) << kNumBitPriceShiftBits) >> (kNumBits - i - 1));
            }
        }
 
        public uint GetPrice(uint symbol)
        {
            return ProbPrices[(((Prob - symbol) ^ ((-(int)symbol))) & (kBitModelTotal - 1)) >> kNumMoveReducingBits];
        }
      public uint GetPrice0() { return ProbPrices[Prob >> kNumMoveReducingBits]; }
        public uint GetPrice1() { return ProbPrices[(kBitModelTotal - Prob) >> kNumMoveReducingBits]; }
    }
 
    struct BitDecoder
    {
        public const int kNumBitModelTotalBits = 11;
        public const uint kBitModelTotal = (1 << kNumBitModelTotalBits);
        const int kNumMoveBits = 5;
 
        uint Prob;
 
        public void UpdateModel(int numMoveBits, uint symbol)
        {
            if (symbol == 0)
                Prob += (kBitModelTotal - Prob) >> numMoveBits;
            else
                Prob -= (Prob) >> numMoveBits;
        }
 
        public void Init() { Prob = kBitModelTotal >> 1; }
 
        public uint Decode(RangeCoder.Decoder rangeDecoder)
        {
            uint newBound = (uint)(rangeDecoder.Range >> kNumBitModelTotalBits) * (uint)Prob;
            if (rangeDecoder.Code < newBound)
            {
                rangeDecoder.Range = newBound;
                Prob += (kBitModelTotal - Prob) >> kNumMoveBits;
                if (rangeDecoder.Range < Decoder.kTopValue)
                {
                    rangeDecoder.Code = (rangeDecoder.Code << 8) | (byte)rangeDecoder.Stream.ReadByte();
                    rangeDecoder.Range <<= 8;
                }
                return 0;
            }
            else
            {
                rangeDecoder.Range -= newBound;
                rangeDecoder.Code -= newBound;
                Prob -= (Prob) >> kNumMoveBits;
                if (rangeDecoder.Range < Decoder.kTopValue)
                {
                    rangeDecoder.Code = (rangeDecoder.Code << 8) | (byte)rangeDecoder.Stream.ReadByte();
                    rangeDecoder.Range <<= 8;
                }
                return 1;
            }
        }
    }
}
 
namespace SevenZip.Compression.RangeCoder
{
    struct BitTreeEncoder
    {
        BitEncoder[] Models;
        int NumBitLevels;
 
        public BitTreeEncoder(int numBitLevels)
        {
            NumBitLevels = numBitLevels;
            Models = new BitEncoder[1 << numBitLevels];
        }
 
        public void Init()
        {
            for (uint i = 1; i < (1 << NumBitLevels); i++)
                Models[i].Init();
        }
 
        public void Encode(Encoder rangeEncoder, UInt32 symbol)
        {
            UInt32 m = 1;
            for (int bitIndex = NumBitLevels; bitIndex > 0; )
            {
                bitIndex--;
                UInt32 bit = (symbol >> bitIndex) & 1;
                Models[m].Encode(rangeEncoder, bit);
                m = (m << 1) | bit;
            }
        }
 
        public void ReverseEncode(Encoder rangeEncoder, UInt32 symbol)
        {
            UInt32 m = 1;
            for (UInt32 i = 0; i < NumBitLevels; i++)
            {
                UInt32 bit = symbol & 1;
                Models[m].Encode(rangeEncoder, bit);
                m = (m << 1) | bit;
                symbol >>= 1;
            }
        }
 
        public UInt32 GetPrice(UInt32 symbol)
        {
            UInt32 price = 0;
            UInt32 m = 1;
            for (int bitIndex = NumBitLevels; bitIndex > 0; )
            {
                bitIndex--;
                UInt32 bit = (symbol >> bitIndex) & 1;
                price += Models[m].GetPrice(bit);
                m = (m << 1) + bit;
            }
            return price;
        }
 
        public UInt32 ReverseGetPrice(UInt32 symbol)
        {
            UInt32 price = 0;
            UInt32 m = 1;
            for (int i = NumBitLevels; i > 0; i--)
            {
                UInt32 bit = symbol & 1;
                symbol >>= 1;
                price += Models[m].GetPrice(bit);
                m = (m << 1) | bit;
            }
            return price;
        }
 
        public static UInt32 ReverseGetPrice(BitEncoder[] Models, UInt32 startIndex,
            int NumBitLevels, UInt32 symbol)
        {
            UInt32 price = 0;
            UInt32 m = 1;
            for (int i = NumBitLevels; i > 0; i--)
            {
                UInt32 bit = symbol & 1;
                symbol >>= 1;
                price += Models[startIndex + m].GetPrice(bit);
                m = (m << 1) | bit;
            }
            return price;
        }
 
        public static void ReverseEncode(BitEncoder[] Models, UInt32 startIndex,
            Encoder rangeEncoder, int NumBitLevels, UInt32 symbol)
        {
            UInt32 m = 1;
            for (int i = 0; i < NumBitLevels; i++)
            {
                UInt32 bit = symbol & 1;
                Models[startIndex + m].Encode(rangeEncoder, bit);
                m = (m << 1) | bit;
                symbol >>= 1;
            }
        }
    }
 
    struct BitTreeDecoder
    {
        BitDecoder[] Models;
        int NumBitLevels;
 
        public BitTreeDecoder(int numBitLevels)
        {
            NumBitLevels = numBitLevels;
            Models = new BitDecoder[1 << numBitLevels];
        }
 
        public void Init()
        {
            for (uint i = 1; i < (1 << NumBitLevels); i++)
                Models[i].Init();
        }
 
        public uint Decode(RangeCoder.Decoder rangeDecoder)
        {
            uint m = 1;
            for (int bitIndex = NumBitLevels; bitIndex > 0; bitIndex--)
                m = (m << 1) + Models[m].Decode(rangeDecoder);
            return m - ((uint)1 << NumBitLevels);
        }
 
        public uint ReverseDecode(RangeCoder.Decoder rangeDecoder)
        {
            uint m = 1;
            uint symbol = 0;
            for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
            {
                uint bit = Models[m].Decode(rangeDecoder);
                m <<= 1;
                m += bit;
                symbol |= (bit << bitIndex);
            }
            return symbol;
        }
 
        public static uint ReverseDecode(BitDecoder[] Models, UInt32 startIndex,
            RangeCoder.Decoder rangeDecoder, int NumBitLevels)
        {
            uint m = 1;
            uint symbol = 0;
            for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
            {
                uint bit = Models[startIndex + m].Decode(rangeDecoder);
                m <<= 1;
                m += bit;
                symbol |= (bit << bitIndex);
            }
            return symbol;
        }
    }
}
 
namespace SevenZip.Compression.LZ
{
    public class OutWindow
    {
        byte[] _buffer = null;
        uint _pos;
        uint _windowSize = 0;
        uint _streamPos;
        System.IO.Stream _stream;
 
        public uint TrainSize = 0;
 
        public void Create(uint windowSize)
        {
            if (_windowSize != windowSize)
            {
                // System.GC.Collect();
                _buffer = new byte[windowSize];
            }
            _windowSize = windowSize;
            _pos = 0;
            _streamPos = 0;
        }
 
        public void Init(System.IO.Stream stream, bool solid)
        {
            ReleaseStream();
            _stream = stream;
            if (!solid)
            {
                _streamPos = 0;
                _pos = 0;
                TrainSize = 0;
            }
        }
     
        public bool Train(System.IO.Stream stream)
        {
            long len = stream.Length;
            uint size = (len < _windowSize) ? (uint)len : _windowSize;
            TrainSize = size;
            stream.Position = len - size;
            _streamPos = _pos = 0;
            while (size > 0)
            {
                uint curSize = _windowSize - _pos;
                if (size < curSize)
                    curSize = size;
                int numReadBytes = stream.Read(_buffer, (int)_pos, (int)curSize);
                if (numReadBytes == 0)
                    return false;
                size -= (uint)numReadBytes;
                _pos += (uint)numReadBytes;
                _streamPos += (uint)numReadBytes;
                if (_pos == _windowSize)
                    _streamPos = _pos = 0;
            }
            return true;
        }
 
        public void ReleaseStream()
        {
            Flush();
            _stream = null;
        }
 
        public void Flush()
        {
            uint size = _pos - _streamPos;
            if (size == 0)
                return;
            _stream.Write(_buffer, (int)_streamPos, (int)size);
            if (_pos >= _windowSize)
                _pos = 0;
            _streamPos = _pos;
        }
 
        public void CopyBlock(uint distance, uint len)
        {
            uint pos = _pos - distance - 1;
            if (pos >= _windowSize)
                pos += _windowSize;
            for (; len > 0; len--)
            {
                if (pos >= _windowSize)
                    pos = 0;
                _buffer[_pos++] = _buffer[pos++];
                if (_pos >= _windowSize)
                    Flush();
            }
        }
 
        public void PutByte(byte b)
        {
            _buffer[_pos++] = b;
            if (_pos >= _windowSize)
                Flush();
        }
 
        public byte GetByte(uint distance)
        {
            uint pos = _pos - distance - 1;
            if (pos >= _windowSize)
                pos += _windowSize;
            return _buffer[pos];
        }
    }
}
 
namespace SevenZip.Compression.LZMA
{
    internal abstract class Base
    {
        public const uint kNumRepDistances = 4;
        public const uint kNumStates = 12;
 
        // static byte []kLiteralNextStates = {0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5};
        // static byte []kMatchNextStates = {7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10};
        // static byte []kRepNextStates = {8, 8, 8, 8, 8, 8, 8, 11, 11, 11, 11, 11};
        // static byte []kShortRepNextStates = {9, 9, 9, 9, 9, 9, 9, 11, 11, 11, 11, 11};
 
        public struct State
        {
            public uint Index;
            public void Init() { Index = 0; }
            public void UpdateChar()
            {
                if (Index < 4) Index = 0;
                else if (Index < 10) Index -= 3;
                else Index -= 6;
            }
            public void UpdateMatch() { Index = (uint)(Index < 7 ? 7 : 10); }
            public void UpdateRep() { Index = (uint)(Index < 7 ? 8 : 11); }
            public void UpdateShortRep() { Index = (uint)(Index < 7 ? 9 : 11); }
            public bool IsCharState() { return Index < 7; }
        }
 
        public const int kNumPosSlotBits = 6;
        public const int kDicLogSizeMin = 0;
        // public const int kDicLogSizeMax = 30;
        // public const uint kDistTableSizeMax = kDicLogSizeMax * 2;
 
        public const int kNumLenToPosStatesBits = 2; // it's for speed optimization
        public const uint kNumLenToPosStates = 1 << kNumLenToPosStatesBits;
 
        public const uint kMatchMinLen = 2;
 
        public static uint GetLenToPosState(uint len)
        {
            len -= kMatchMinLen;
            if (len < kNumLenToPosStates)
                return len;
            return (uint)(kNumLenToPosStates - 1);
        }
 
        public const int kNumAlignBits = 4;
        public const uint kAlignTableSize = 1 << kNumAlignBits;
        public const uint kAlignMask = (kAlignTableSize - 1);
 
        public const uint kStartPosModelIndex = 4;
        public const uint kEndPosModelIndex = 14;
        public const uint kNumPosModels = kEndPosModelIndex - kStartPosModelIndex;
 
        public const uint kNumFullDistances = 1 << ((int)kEndPosModelIndex / 2);
 
        public const uint kNumLitPosStatesBitsEncodingMax = 4;
        public const uint kNumLitContextBitsMax = 8;
 
        public const int kNumPosStatesBitsMax = 4;
        public const uint kNumPosStatesMax = (1 << kNumPosStatesBitsMax);
        public const int kNumPosStatesBitsEncodingMax = 4;
        public const uint kNumPosStatesEncodingMax = (1 << kNumPosStatesBitsEncodingMax);
 
        public const int kNumLowLenBits = 3;
        public const int kNumMidLenBits = 3;
        public const int kNumHighLenBits = 8;
        public const uint kNumLowLenSymbols = 1 << kNumLowLenBits;
        public const uint kNumMidLenSymbols = 1 << kNumMidLenBits;
        public const uint kNumLenSymbols = kNumLowLenSymbols + kNumMidLenSymbols +
                (1 << kNumHighLenBits);
        public const uint kMatchMaxLen = kMatchMinLen + kNumLenSymbols - 1;
    }
}
 
namespace SevenZip.Compression.LZMA
{
    using RangeCoder;
 
    public class Decoder : ICoder, ISetDecoderProperties // ,System.IO.Stream
    {
        class LenDecoder
        {
            BitDecoder m_Choice = new BitDecoder();
            BitDecoder m_Choice2 = new BitDecoder();
            BitTreeDecoder[] m_LowCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
            BitTreeDecoder[] m_MidCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
            BitTreeDecoder m_HighCoder = new BitTreeDecoder(Base.kNumHighLenBits);
            uint m_NumPosStates = 0;
 
            public void Create(uint numPosStates)
            {
                for (uint posState = m_NumPosStates; posState < numPosStates; posState++)
                {
                    m_LowCoder[posState] = new BitTreeDecoder(Base.kNumLowLenBits);
                    m_MidCoder[posState] = new BitTreeDecoder(Base.kNumMidLenBits);
                }
                m_NumPosStates = numPosStates;
            }
 
            public void Init()
            {
                m_Choice.Init();
                for (uint posState = 0; posState < m_NumPosStates; posState++)
                {
                    m_LowCoder[posState].Init();
                    m_MidCoder[posState].Init();
                }
                m_Choice2.Init();
                m_HighCoder.Init();
            }
 
            public uint Decode(RangeCoder.Decoder rangeDecoder, uint posState)
            {
                if (m_Choice.Decode(rangeDecoder) == 0)
                    return m_LowCoder[posState].Decode(rangeDecoder);
                else
                {
                    uint symbol = Base.kNumLowLenSymbols;
                    if (m_Choice2.Decode(rangeDecoder) == 0)
                        symbol += m_MidCoder[posState].Decode(rangeDecoder);
                    else
                    {
                        symbol += Base.kNumMidLenSymbols;
                        symbol += m_HighCoder.Decode(rangeDecoder);
                    }
                    return symbol;
                }
            }
        }
 
        class LiteralDecoder
        {
            struct Decoder2
            {
                BitDecoder[] m_Decoders;
                public void Create() { m_Decoders = new BitDecoder[0x300]; }
                public void Init() { for (int i = 0; i < 0x300; i++) m_Decoders[i].Init(); }
 
                public byte DecodeNormal(RangeCoder.Decoder rangeDecoder)
                {
                    uint symbol = 1;
                    do
                        symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder);
                    while (symbol < 0x100);
                    return (byte)symbol;
                }
 
                public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, byte matchByte)
                {
                    uint symbol = 1;
                    do
                    {
                        uint matchBit = (uint)(matchByte >> 7) & 1;
                        matchByte <<= 1;
                        uint bit = m_Decoders[((1 + matchBit) << 8) + symbol].Decode(rangeDecoder);
                        symbol = (symbol << 1) | bit;
                        if (matchBit != bit)
                        {
                            while (symbol < 0x100)
                                symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder);
                            break;
                        }
                    }
                    while (symbol < 0x100);
                    return (byte)symbol;
                }
            }
 
            Decoder2[] m_Coders;
            int m_NumPrevBits;
            int m_NumPosBits;
            uint m_PosMask;
 
            public void Create(int numPosBits, int numPrevBits)
            {
                if (m_Coders != null && m_NumPrevBits == numPrevBits &&
                    m_NumPosBits == numPosBits)
                    return;
                m_NumPosBits = numPosBits;
                m_PosMask = ((uint)1 << numPosBits) - 1;
                m_NumPrevBits = numPrevBits;
                uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
                m_Coders = new Decoder2[numStates];
                for (uint i = 0; i < numStates; i++)
                    m_Coders[i].Create();
            }
 
            public void Init()
            {
                uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
                for (uint i = 0; i < numStates; i++)
                    m_Coders[i].Init();
            }
 
            uint GetState(uint pos, byte prevByte)
            { return ((pos & m_PosMask) << m_NumPrevBits) + (uint)(prevByte >> (8 - m_NumPrevBits)); }
 
            public byte DecodeNormal(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte)
            { return m_Coders[GetState(pos, prevByte)].DecodeNormal(rangeDecoder); }
 
            public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte, byte matchByte)
            { return m_Coders[GetState(pos, prevByte)].DecodeWithMatchByte(rangeDecoder, matchByte); }
        }
 
        LZ.OutWindow m_OutWindow = new LZ.OutWindow();
        RangeCoder.Decoder m_RangeDecoder = new RangeCoder.Decoder();
 
        BitDecoder[] m_IsMatchDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
        BitDecoder[] m_IsRepDecoders = new BitDecoder[Base.kNumStates];
        BitDecoder[] m_IsRepG0Decoders = new BitDecoder[Base.kNumStates];
        BitDecoder[] m_IsRepG1Decoders = new BitDecoder[Base.kNumStates];
        BitDecoder[] m_IsRepG2Decoders = new BitDecoder[Base.kNumStates];
        BitDecoder[] m_IsRep0LongDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
 
        BitTreeDecoder[] m_PosSlotDecoder = new BitTreeDecoder[Base.kNumLenToPosStates];
        BitDecoder[] m_PosDecoders = new BitDecoder[Base.kNumFullDistances - Base.kEndPosModelIndex];
 
        BitTreeDecoder m_PosAlignDecoder = new BitTreeDecoder(Base.kNumAlignBits);
 
        LenDecoder m_LenDecoder = new LenDecoder();
        LenDecoder m_RepLenDecoder = new LenDecoder();
 
        LiteralDecoder m_LiteralDecoder = new LiteralDecoder();
 
        uint m_DictionarySize;
        uint m_DictionarySizeCheck;
 
        uint m_PosStateMask;
 
        public Decoder()
        {
            m_DictionarySize = 0xFFFFFFFF;
            for (int i = 0; i < Base.kNumLenToPosStates; i++)
                m_PosSlotDecoder[i] = new BitTreeDecoder(Base.kNumPosSlotBits);
        }
 
        void SetDictionarySize(uint dictionarySize)
        {
            if (m_DictionarySize != dictionarySize)
            {
                m_DictionarySize = dictionarySize;
                m_DictionarySizeCheck = Math.Max(m_DictionarySize, 1);
                uint blockSize = Math.Max(m_DictionarySizeCheck, (1 << 12));
                m_OutWindow.Create(blockSize);
            }
        }
 
        void SetLiteralProperties(int lp, int lc)
        {
            if (lp > 8)
                throw new InvalidParamException();
            if (lc > 8)
                throw new InvalidParamException();
            m_LiteralDecoder.Create(lp, lc);
        }
 
        void SetPosBitsProperties(int pb)
        {
            if (pb > Base.kNumPosStatesBitsMax)
                throw new InvalidParamException();
            uint numPosStates = (uint)1 << pb;
            m_LenDecoder.Create(numPosStates);
            m_RepLenDecoder.Create(numPosStates);
            m_PosStateMask = numPosStates - 1;
        }
 
        bool _solid = false;
        void Init(System.IO.Stream inStream, System.IO.Stream outStream)
        {
            m_RangeDecoder.Init(inStream);
            m_OutWindow.Init(outStream, _solid);
 
            uint i;
            for (i = 0; i < Base.kNumStates; i++)
            {
                for (uint j = 0; j <= m_PosStateMask; j++)
                {
                    uint index = (i << Base.kNumPosStatesBitsMax) + j;
                    m_IsMatchDecoders[index].Init();
                    m_IsRep0LongDecoders[index].Init();
                }
                m_IsRepDecoders[i].Init();
                m_IsRepG0Decoders[i].Init();
                m_IsRepG1Decoders[i].Init();
                m_IsRepG2Decoders[i].Init();
            }
 
            m_LiteralDecoder.Init();
            for (i = 0; i < Base.kNumLenToPosStates; i++)
                m_PosSlotDecoder[i].Init();
            // m_PosSpecDecoder.Init();
            for (i = 0; i < Base.kNumFullDistances - Base.kEndPosModelIndex; i++)
                m_PosDecoders[i].Init();
 
            m_LenDecoder.Init();
            m_RepLenDecoder.Init();
            m_PosAlignDecoder.Init();
        }
 
        public void Code(System.IO.Stream inStream, System.IO.Stream outStream,
            Int64 inSize, Int64 outSize, ICodeProgress progress)
        {
            Init(inStream, outStream);
 
            Base.State state = new Base.State();
            state.Init();
            uint rep0 = 0, rep1 = 0, rep2 = 0, rep3 = 0;
 
            UInt64 nowPos64 = 0;
            UInt64 outSize64 = (UInt64)outSize;
            if (nowPos64 < outSize64)
            {
                if (m_IsMatchDecoders[state.Index << Base.kNumPosStatesBitsMax].Decode(m_RangeDecoder) != 0)
                    throw new DataErrorException();
                state.UpdateChar();
                byte b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, 0, 0);
                m_OutWindow.PutByte(b);
                nowPos64++;
            }
            while (nowPos64 < outSize64)
            {
                // UInt64 next = Math.Min(nowPos64 + (1 << 18), outSize64);
                    // while(nowPos64 < next)
                {
                    uint posState = (uint)nowPos64 & m_PosStateMask;
                    if (m_IsMatchDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
                    {
                        byte b;
                        byte prevByte = m_OutWindow.GetByte(0);
                        if (!state.IsCharState())
                            b = m_LiteralDecoder.DecodeWithMatchByte(m_RangeDecoder,
                                (uint)nowPos64, prevByte, m_OutWindow.GetByte(rep0));
                        else
                            b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, (uint)nowPos64, prevByte);
                        m_OutWindow.PutByte(b);
                        state.UpdateChar();
                        nowPos64++;
                    }
                    else
                    {
                        uint len;
                        if (m_IsRepDecoders[state.Index].Decode(m_RangeDecoder) == 1)
                        {
                            if (m_IsRepG0Decoders[state.Index].Decode(m_RangeDecoder) == 0)
                            {
                                if (m_IsRep0LongDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
                                {
                                    state.UpdateShortRep();
                                    m_OutWindow.PutByte(m_OutWindow.GetByte(rep0));
                                    nowPos64++;
                                    continue;
                                }
                            }
                            else
                            {
                                UInt32 distance;
                                if (m_IsRepG1Decoders[state.Index].Decode(m_RangeDecoder) == 0)
                                {
                                    distance = rep1;
                                }
                                else
                                {
                                    if (m_IsRepG2Decoders[state.Index].Decode(m_RangeDecoder) == 0)
                                        distance = rep2;
                                    else
                                    {
                                        distance = rep3;
                                        rep3 = rep2;
                                    }
                                    rep2 = rep1;
                                }
                                rep1 = rep0;
                                rep0 = distance;
                            }
                            len = m_RepLenDecoder.Decode(m_RangeDecoder, posState) + Base.kMatchMinLen;
                            state.UpdateRep();
                        }
                        else
                        {
                            rep3 = rep2;
                            rep2 = rep1;
                            rep1 = rep0;
                            len = Base.kMatchMinLen + m_LenDecoder.Decode(m_RangeDecoder, posState);
                            state.UpdateMatch();
                            uint posSlot = m_PosSlotDecoder[Base.GetLenToPosState(len)].Decode(m_RangeDecoder);
                            if (posSlot >= Base.kStartPosModelIndex)
                            {
                                int numDirectBits = (int)((posSlot >> 1) - 1);
                                rep0 = ((2 | (posSlot & 1)) << numDirectBits);
                                if (posSlot < Base.kEndPosModelIndex)
                                    rep0 += BitTreeDecoder.ReverseDecode(m_PosDecoders,
                                            rep0 - posSlot - 1, m_RangeDecoder, numDirectBits);
                                else
                                {
                                    rep0 += (m_RangeDecoder.DecodeDirectBits(
                                        numDirectBits - Base.kNumAlignBits) << Base.kNumAlignBits);
                                    rep0 += m_PosAlignDecoder.ReverseDecode(m_RangeDecoder);
                                }
                            }
                            else
                                rep0 = posSlot;
                        }
                        if (rep0 >= m_OutWindow.TrainSize + nowPos64 || rep0 >= m_DictionarySizeCheck)
                        {
                            if (rep0 == 0xFFFFFFFF)
                                break;
                            throw new DataErrorException();
                        }
                        m_OutWindow.CopyBlock(rep0, len);
                        nowPos64 += len;
                    }
                }
            }
            m_OutWindow.Flush();
            m_OutWindow.ReleaseStream();
            m_RangeDecoder.ReleaseStream();
        }
 
        public void SetDecoderProperties(byte[] properties)
        {
            if (properties.Length < 5)
                throw new InvalidParamException();
            int lc = properties[0] % 9;
            int remainder = properties[0] / 9;
            int lp = remainder % 5;
            int pb = remainder / 5;
            if (pb > Base.kNumPosStatesBitsMax)
                throw new InvalidParamException();
            UInt32 dictionarySize = 0;
            for (int i = 0; i < 4; i++)
                dictionarySize += ((UInt32)(properties[1 + i])) << (i * 8);
            SetDictionarySize(dictionarySize);
            SetLiteralProperties(lp, lc);
            SetPosBitsProperties(pb);
        }
 
        public bool Train(System.IO.Stream stream)
        {
            _solid = true;
            return m_OutWindow.Train(stream);
        }
 
        /*
        public override bool CanRead { get { return true; }}
        public override bool CanWrite { get { return true; }}
        public override bool CanSeek { get { return true; }}
        public override long Length { get { return 0; }}
        public override long Position
        {
            get { return 0; }
            set { }
        }
        public override void Flush() { }
        public override int Read(byte[] buffer, int offset, int count)
        {
            return 0;
        }
        public override void Write(byte[] buffer, int offset, int count)
        {
        }
        public override long Seek(long offset, System.IO.SeekOrigin origin)
        {
            return 0;
        }
        public override void SetLength(long value) {}
        */
    }
}
// ---------- ps12exe 包装 ----------
// 负载容器:magic(8) + LZMA props(5) + 未压缩长度(8) + LZMA 数据。magic 让 launcher / exe21sp 能可靠区分 gzip / Brotli。
public static partial class LzmaCodec
{
    static readonly byte[] Magic = { 0x50, 0x53, 0x31, 0x32, 0x4C, 0x5A, 0x4D, 0x41 }; // "PS12LZMA"

    public static bool HasMagic(byte[] data)
    {
        if (data == null || data.Length < Magic.Length) return false;
        for (int i = 0; i < Magic.Length; i++) if (data[i] != Magic[i]) return false;
        return true;
    }

    public static byte[] Extract(byte[] packed)
    {
        if (!HasMagic(packed)) throw new InvalidDataException("not a ps12exe LZMA payload");
        var props = new byte[5];
        Array.Copy(packed, Magic.Length, props, 0, 5);
        long size = BitConverter.ToInt64(packed, Magic.Length + 5);
        var decoder = new SevenZip.Compression.LZMA.Decoder();
        decoder.SetDecoderProperties(props);
        using (var outMs = new MemoryStream(size > 0 ? (int)size : 0))
        {
            using (var inMs = new MemoryStream(packed, Magic.Length + 13, packed.Length - Magic.Length - 13))
                decoder.Code(inMs, outMs, packed.Length - Magic.Length - 13, size, null);
            return outMs.ToArray();
        }
    }

    public static Stream DecompressStream(Stream source)
    {
        using (var ms = new MemoryStream())
        {
            source.CopyTo(ms);
            return new MemoryStream(Extract(ms.ToArray()));
        }
    }
}