classes/Matrix.ps1
if ('Matrix' -as [Type]) { return } Add-Type -TypeDefinition @" using System; public class Matrix { public int[] Order; public double[][] Values; public Matrix(int n) { this.Order = new int[2]; this.Order[0] = n; this.Order[1] = n; this.Values = Matrix.Create(n,n); } public Matrix(int m, int n) { this.Order = new int[2]; this.Order[0] = m; this.Order[1] = n; this.Values = Matrix.Create(m,n); } public static double[][] Create(int m, int n) { double[][] result = new double[m][]; for (var i = 0; i < m; ++i) result[i] = new double[n]; return result; } } "@ |